In multiplayer, Jungle Dragon, Yharon and Providence, the Profaned Goddess can now target and fire projectiles at multiple players at once. Decreased level 9 Rogue Proficiency rogue damage bonus from 5% to 3%, rogue projectile velocity bonus from 5% to 4%, and rogue critical strike chance bonus from 3% to 2%. ", "Tell [Name of Tavernkeep] to stop calling me. ", "The sun beats down harshly upon my creations here. Increased Screwdriver buff duration from 5 minutes to 8. The moon in Terraria moves through a cycle of eight different phases, with the next phase in the cycle appearing each night. The Starter Bag will no longer drop a Slime Crown. After eight lunges are performed, it will rapidly dash into the player and spawn in five. Buffed Orichalcum Chainsaw use time from 15 to 4 and decreased its axe power from 90% to 80%. This item is the Enchanted Sundial. Helmet now grants 3 defense (instead of 2) and increases rogue damage by 3%. Distance offsets when spawning lightning orbs are no longer random. Decreased level 4 Ranged Proficiency ranged damage bonus from 3% to 2%. Buffed Aerial Hammer use time from 17 to 15, increased its hammer power from 65% to 70%, and gave it +1 tile range. Nerfed Galaxy Smasher's base damage from 480 to 264. Keep track of any released trailers, sneak-peeks, or in-depth videos of new mechanics here. Ark of the Cosmos now requires 5 Auric Bars instead of 4 to be crafted. It now inflicts the Time Distortion debuff for 1 second instead of 3 and its stealth strikes now inflict it for 2 seconds instead of 6. Buffed Nightmare Pickaxe use time from 19 to 8 and increased its pickaxe power from 65% to 66%. Increased body segment DR from 5% to 10%. To see them in all their glory what a macabre privilege. Some previously classless armors have been modified to grant bonuses to the. At 70% HP and at 10% HP, will now initiate a bullet-hell. ", "Touching Providence's offerings is usually a death wish. Decreased Fireball Detonating Flame HP from 15,000 /. Buffed Vortex Drill use time from 15 to 3 and gave it +4 tile range. Bloom Stone now drops from Plantera instead of The Plaguebringer Goliath. The Stardust Pillar will spawn Twinkle Poppers and Flow Invaders. has been replaced with "All sorts of new weapons to be found and looted. It now deals up to 15% increased damage on enemies that resist knockback. In order to gain Yharim's attention, however, you may need to defeat them.
Steam Workshop::Calamity Mod - Steam Community Resprited The Slime God's ball and mine, Spiked Crimson Slime Spawn's spike, Supreme Calamitas' skulls, Supreme Cataclysm's projectile, and Supreme Catastrophe's projectile. Increased Tequila buff duration from 5 minutes to 8. If you found that statement irritating, good. Rusty Beacon Prototype mana cost decreased from 2 to 10. Crabulon, Desert Scourge, The Dragonfolly, Hive Mind, Leviathan, The Perforators, and Ravager are no longer immune to any debuffs besides Confusion and Pearl Aura. Decreased the HP of all Boss Rush bosses (other than Ceaseless Void) by 90%. ", "Profaned creatures now lurk in the Hallow and in Hell. Buffed Caustic Edge's base damage from 44 to 70 and gave it a 140% size modifier. Reworked Pearl God, it now fires a shockblast that heals the player for 5 HP. Cosmic Viper Engine, Flamsteed Ring, Pole Warper, and Staff of the Mechworm now have a use time of 9 instead of either 10 or 11. Decreased Offensive Guardian HP from 42,500 /, Decreased Defensive Guardian HP from 25,000 /. ", "The abuse [Name of Brimstone Witch] went through is something I can hardly comprehend. Buffed Cactus Pickaxe use time from 22 to 8 and increased its pickaxe power from 30% to 34%. Cleaned up several internal utilities to prevent potential issues. Sparkling Empress can now only be fished up once the Desert Scourge has been defeated. Buffed Adamantite Drill use time from 15 to 4 and gave it +1 tile range. It also added Malice Mode along with several other game mechanics, and numerous items ranging from weapons to vanity items. Sorry, just had a minor stroke! The Adrenaline and Rage Meters now have UI indicators for their corresponding upgrades. Soaring Potion blood orb recipe now requires 1. Brimstone Elemental and Brimlings are now immune to Abyssal Flames and Brimstone Flames. Buffed Cobalt Pickaxe use time from 24 to 8 and increased its pickaxe power from 110% to 130%. Buffed Hammush use time from 26 to 9 and gave it +1 tile range. Endo Hydra Staff mana cost decreased from 25 to 10. Fixed an issue that allowed the Gauss Dagger aura damage to scale exponentially. Nerfed Fathom Swarmer Breastplate damage reduction bonus from 12% to 6%. Can no longer go into her cocoon unless she has performed 3 attacks. Several weapons have been granted use turn: Adamantite Sword, Bee Keeper, Blade of Grass, Bladetongue, Blood Butcherer, Breaker Blade, Bone Sword, Boreal Wood Sword. Some of them may require more than just the ore itself to create. Sea Prisms now have a 20% chance to drop instead of always being obtainable if the Desert Scourge was defeated and decreased the amount yielded from 5-10 to 2-5. No longer sticks to a single coordinate before doing an attack, and will now pick any location within a 38 block radius of the player. Decreased level 7 Magic Proficiency magic damage bonus from 4% to 3% and mana cost reduction bonus from 4% to 2%. has been replaced with "Wouldn't be the first time I used remains as weapons. The Rage meter will build 300% faster during boss fights. Decreased level 5 Rogue Proficiency rogue damage bonus from 3% to 2%. ", "Your adventure focuses to the jungle it seems. Jungle Dragon, Yharon's subphase transitions now occur at 75% /. Fixed an oversight where Web Ball stealth strike projectiles had flat damage. The Stardust Pillar will spawn Stargazers, Twinkle Poppers, and Flow Invaders. ", "If you take an idol down to the Brimstone Crags you might be able to see just what is lurking in the shadows. Pants now increase rogue projectile velocity by 3%. Life Seekers can no longer inflict any debuffs. During this time they will not fire their lasers. You can take whatever is in them, but a few items you may not be able to use until much later. You may be more likely to fight any one of his mechs before taking him down.". As far as I know you can only change the time of day if you are the host of a server. Ranged users must gather materials to craft ammunition, but this is not a significant drawback. The first mechanical boss defeated will now cause, The second mechanical boss defeated will now cause, The third mechanical boss defeated will now cause. ", If the player has died 500 times: "Your inability to avoid dying to even the most basic of attacks is astonishing to me. If Providence, the Profaned Goddess has been defeated: "The Rune of Kos holds a significant portion of Providence's brand of magic, easily distinguishable from all others. Fixed an oversight that allowed the Statigel and Sulphurous armor double jumps to proc while the player was on a mount that disabled double jumps. ", "Throughout the world lie various structures left behind by Draedon. Probes are now immune for the first 2 seconds after spawning in. Reworked Yharon's Kindle Staff, removed bonus defense, life regeneration, and movement speed while a Son of Yharon minion is summoned. I hope you will trek a righteous path, though even I am not sure what that may be. Decreased Healer Guardian HP from 40,000 to 30,000. Minigun now requires Clock Gatlignum and 5 Auric Bars instead of 5 Cosmilite Bars and 1 Ascendant Spirit Essence to be crafted. has been replaced with "It's super nice you know, to just have everything you want. Jungle Dragon, Yharon is now immune to On Fire! The "Tier 2 Acid Rain" item grouping now drops at a 10% chance instead of a 20% chance.
Can You Change the Time in Terraria? - Assorted Meeples Everclear buff now decreases defense by 30% instead of by 40 defense. ", If the player has died 5000 times: "I'm not sure what to say this time. Fixed an oversight that allowed Gael's Greatsword lightning projectile dealing flat damage and not scaling with melee damage bonuses. Nerfed guardian minion's base damage from 800 to 495, 900 to 570 after defeating The Devourer of Gods, 1000 to 645 after defeating Yharon. Fixed an issue that caused chunk-loading errors when entering a biome added by the Calamity Mod in multiplayer. The Dragonfolly and its swarming offspring should be eliminated before their numbers spiral out of control. Providence, the Profaned Goddess will drop the Pristine Fury and Warbanner of the Sun. Hearts are also replaced by Candy Canes, and Mana Stars are replaced with Sugar Plums . Nerfed Forbidden Circlet set bonus projectile base damage from 75 to 40. Hell if I know. Buffed base damage from 70 to 176. ", "Be careful what you attack in the [World Evil]. Silva Immunity now cleanses most debuffs when applied and will grant the player immunity to all damage for 8 seconds. (During the fourth bullet hell when rematched), "Your skill hasn't faltered in the least." They now drop at a 10% chance instead of a 20% chance. It now increases life regeneration while grounded, which is more effective during the day. ", "You have the makings of a gifted mage. All Calamity crates now have a 50% chance to drop healing and mana potions instead of 51% for healing potions and 49% for mana potions. All players now have a permanent 50% increase to tile placement speed. Might just drink so much that I get poisoned again. Decreased Melee Detonating Flame defense from 150 to 26. Nerfed Ark of the Ancients, its main beam projectile no longer inflicts the Glacial State debuff and now inflicts the Frostburn debuff for 2 seconds. Dereased Brimflame armor set bonus frenzy damage modifier from 150% to 130%. Some people never got that luxury. All bosses that enrage outside of a specific biome now have a 5-second delay before enraging. Decreased level 11 Melee Proficiency melee damage bonus from 7% to 5%, melee swing speed bonus from 7% to 2%, and melee critical strike chance bonus from 4% to 2%. ", "The Sulphurous Seas are dangerous. The Arms Dealer can also sell Battle Potions for, The Demolitionist can also sell Obsidian Skin Potions for, The Demolitionist can also sell Spelunker Potions for, The Drunk Princess can also sell Lifeforce Potions for, The Dryad can also sell Regeneration Potions for, The Merchant can also sell Healing, Mana, and Titan Potions for, The Merchant can also sell Wormhole Potions for, The Witch Doctor can now sell Calming Potions for, The Witch Doctor can also sell Rage and Wrath Potions for, The Wizard can also sell Gravitation Potions for. All enemies that naturally spawn during the Tier 3 Acid Rain have had their Tier 3 HP values decreased by 45%. Join your server of choice. Buffed The Absorber, Grand Gelatin, Life Jelly, and The Sponge life regeneration boost while standing still from 2 to 4. 61! Anahita is now immune to Glacial State and Exo Freeze. For three players, 72% of health is contributed per player, totaling 216% of base health. No longer spawns her brothers periodically throughout the fight. ", "I heard that there's some really neat and awesome rogue items you can get.
Town NPCs - Calamity Mod Wiki Its recharge timer does not change. Increased level 10 Summoner Proficiency summon damage bonus from 6% to 7%. Decreased Supreme Soul Seeker defense from 80 to 60. has been replaced with "So many new things to steal, I can't think of where to start! All damage taken by segmented bosses, Brimstone Hearts, and Dark Energies that can pierce have diminishing returns. Fixed an oversight that allowed players to receive additional bonuses from the Warbanner of the Sun when nearby enemy segments. A full list of the categories and items associated with them can be found below: Tier 1: Keen, Ruthless, Nimble, Nasty, Heavy, Light, Tier 2: Hurtful, Zealous, Quick, Pointy, Bulky, Tier 3: Forceful, Strong, Agile, Large, Dangerous, Sharp, Tier 4: Murderous, Massive, Unpleasant, Deadly, Tier 6: Legendary (for tools, Light as well in both tiers 1 and 6), Tier 1: Keen, Ruthless, Nimble, Nasty, Powerful, Tier 3: Forceful, Strong, Agile, Sighted, Murderous, Tier 4: Superior, Demonic, Deadly, Intimidating, Unpleasant, Tier 5: Godly, Rapid, Hasty, Deadly (the ranged specific one), Staunch, Tier 1: Keen, Ruthless, Nimble, Nasty, Furious, Tier 2: Hurtful, Zealous, Quick, Taboo, Manic, Tier 3: Forceful, Strong, Agile, Murderous, Adept, Celestial, Tier 4: Superior, Demonic, Deadly, Mystic, Tier 3: Forceful, Strong, Adept, Celestial, Tier 4: Deadly, Mystic, Superior, Demonic, The God Slayer armor base set bonus is no longer a revive that has a 45 second cooldown. See the Revengeance Mode or Death Mode pages for changes that occur exclusively within those modes. Gamma Heart mana cost decreased from 16 to 10. ", "Draedon's style of confrontation is very alien and hands-off. Minions are changed to automatically adjust their damage whenever the player's equipment is changed, no longer needing to be re-summoned in order to take effect. The veil has fallen, and the world begins to show its true colors. Nerfed Gulper Eel tail defense from 100 to 50. Buffed Excalibur's base damage from 75 to 125, It now inflicts the Holy Flames debuff for 2 seconds, and it now deals 75% more damage to enemies that are above 75% HP. Nerfed Cragmaw Mire DR from 60% to 50%, 40% to 30% when the player is submerged. Fixed a bug where the Squirrel Squire minion would be able to get stuck around blocks and slopes. Why??? Increased its movement speed bonus from 2% to 4%. Increased Vodka buff duration from 5 minutes to 8. ", "I should watch some movies with [Name of Stylist] tonight. Resprited Blossom Flux's arrow and bomb, Dodu's Handcannon bullet, Hell Burst's spike, all of The Hive's rockets, Magna Striker and Opal Striker streaks, Nuclear Fury vortices, The Oracle's yoyo and orb, Phantasmal Ruin's soul, both of Scorpio's rockets, Scourge of the Cosmos' main projectile, Swordsplosion's swords, Terratomere's beams, Throwing Brick's fragments, Vehemence's dart, and Voidragon's blast. Hitbox has been rewritten to make the fight fairer. (When summoning the Supreme Soul Seekers during a rematch), "Isn't this exciting?" Armored Digger no longer inflicts any debuffs. Checking it out again may not be a bad idea. Increased rogue damage bonus from 12% to 15%. Removed Auric Tesla Royal Helm top run speed and acceleration bonuses. Added the following Patreon Donator names to the list: Eternal Silence, Jeff, Beta165, DanYami, Xenocrona, Ari, cosmickalamity, xd Ow0, Darren, Florian, dawn thunder, asdf935, GentSkeleton, Fizzlpoprock, Pigeon, Aleksh, Just a random guy, Dee, thereal, Broken Faucet, Sarcosuchus, Marissa443, Warlok, JackShizz, NebulaMagePlays, Primpy, Thys, Min, Wodernet, Pedro, Depressed Dad Gaming, Snowy, Stormone, Mobian, Rinja, Check pins, Dakota, Neoplasmatic, False, Whitegiraffe, Drakkece, Levi, Izuna, djsnj20, pyobbo, Alec, The Illustrious Sqouinchuousor, Moist Lad, TwanTheGOAT, 3x1t_5tyl3, Will, SpookyNinja, Boomdiada, Culex, Rossadon, Ben, hubert thieblot, NepNep, Nanaki, CrimsonCrips, Lagohz, Timon, F00d Demon, Olkothan, Vmar98, Dasdruid, Cinder, Brutzli, Yhashtur, Zekai, Doug, Uberransy, KurlozClown, Nemesis 041, Asheel, Hayden, Lightedflare, Lady Shira, Devin, Qelrin, Thomas, Ne'er Dowell, Potion Man, martyrdomination, Destructoid, Coolguystorm YT, Wolfmaw, yiumik, Destiny Stallcup, GreenBerry, SolsticeUnlimitd, darkhawke, oracle, YumeiSenshi, Cameron, Toxin, Fweepachino, DESPACITO, Altzeus, Ryan, Spider region, WinterTire, Nycro, Bewearium, William, HellGoat2, 116taj, CaineSenpai, Suicide Dreams, Roxas, Obsoleek, Jetpat3, GreenTea, Woah, Ryaegos, Popsickle Yoshi, Arcadia, JensB__, Nuclei, Picasso's Bean, Corn M. Cobb, kgh8090, Luke, Barbara, Alexis, Soko, Albino gonkvader, Monic, Slim, ChaosChaos, Deallly, Jeff, vcf55, Kazurgundu, Jheybyrd, Kipluck, SCONICBOOM, Mr.Matter, Billy, jjth0m3, GTW High Cube, Sabrina, Potato - Stego, Perditio Astrum, MaxingOut, SharZz, Allegro, hoosfire, Lauren, Ultra Succ, Ethan, Pacnysam, dummyAzure, Jaykob, Goblin, NoOneElse, Nicholas, Toasty, oli saer, Blobby6799, Domrinth, zombieseatflesh7, Shiny, Whale, The Infinity, Toasty, MrCreamen, TemperedAether, LucasTwocas, JustLonelyPi, Brian, Ashton, Rolandark, Ally2Cute, Dionysos, Plant Waifu, fire, Charles, Kaden, Dr. Pawsworth, Jackson, Freakish, Ashamper, Kinzoku, Elementari, The Wolf Commando, Jordan, Jessire, Ashton, callisto, velneu, Mathuantie, Robert, Matias, T E R M I N A T O R, apotofkoolaid, Matthew, Terrarian Dragon, Pomelo, Thomas, Iconic Parker Gaming, Jaydon, Aidan, Avery, yayoi, Splotchycrib, GIGA MAN, Eric, Merubel, Smug, Lime-Wars l 1, WillyDilly, xAqult, Himakaze, Face, Carboniferous, and James. Jungle Dragon, Yharon's treasure bag now drops Drew's Wings and Yharon Soul Fragments, instead of dropping directly in all difficulties. Forgotten Apex Wand mana cost decreased from 15 to 10. Set bonus now grants the player full immunity to knockback. Reworked Defiled Feather, no longer boosts item drop rates, doubles coin drop rates, and allows enemies to critically hit the player. Removed all previous damage resistances. If no Mechanical Bosses have been defeated: The Mechanical Boss' base HP and damage are decreased by 20%. Fixed the hitboxes of Aquashard Shotgun shard being larger than its actual sprite. Removed stealth strike projectile cap and gave stealth strikes a damage modifier of 361%.
Empress of Light - Official Calamity Mod Wiki Life and Soul Seekers are also now immune to Abyssal Flames and Brimstone Flames. Polterghast Phantom Shot projectiles will now inflict Whispering Death for 2 seconds on hit. Belching Coral now inflicts Irradiated for 3 seconds. Now telegraphs its Revengeance Mode spin attack by turning brownish over time. Meteorite now has a 20% chance to drop instead of a 50% chance. Angry Dog now inflicts Frostburn for 2 seconds instead of Bleeding for 3 seconds. ", "You know what's really cool? Most summon weapons now have a mana cost of 10. Buffed Tungsten Pickaxe use time from 20 to 10. Decreased Astral armor set bonus movement speed bonus from 25% to 15%. ", "The undead which roam tonight are still monsters of blood and guts, but they seemfresher. Buffed Adamantite Waraxe use time from 34 to 9, increased its axe power from 100% to 160%, and gave it +1 tile range. Can no longer be color adjusted through external means.
Official Calamity Mod Terraria - YouTube Now drops its own Treasure Bag in Expert Mode or higher. Kelvin Catalyst no longer requires Frigid Bars to be crafted. Reworked Telluric Glare, no longer fires an energy arrow, it now fires a barrage of four glowing radiant arrows that ignore tiles, and explode shortly after contacting an enemy per use. ", "Do you like my vodka? Nerfed Gulper Eel body defense from 80 to 30. Increased its movement speed bonus from 4% to 5%. Fixed an issue that occasionally prevented Signus, Envoy of the Devourer from spawning during the Sentinels phase of The Devourer of Gods fight. Paintings are decorative furniture items that can be placed on background walls. Buffed The Breaker use time from 18 to 12 and increased its hammer power from 55% to 70%. Day and night cycles are also consistent in Terraria, with daylight hours always lasting from 4:30 AM (dawn) to 7:30 PM (dusk), meaning that you'll always have 15 in-game hours to complete any task that must be done during the day and 9 to handle any nighttime chores. Horrible, isn't it?" (When summoning Sepulcher for the second time during a rematch). ", "Argh snakes. Decreased Rock Pillar DR from 50% to 30%. Decades ago, I came across it and amplified the climate with my magic. Asgard's Valor, Asgardian Aegis, and Elysian Aegis now grant the player 6 immunity frames instead of 4 when a shield bash is performed. Calamity also massively expands the endgame of Terraria, creating an entirely original . Crystals are no longer fired at the same time, they are now fired consecutively. Multiplayer scaling of bosses' health is decreased. The Moon Lord no longer drops 50 additional Luminite. Perhaps you would be able to free him if Cryogen was destroyed. ", "The [World Evil] used to be easily manageable and controlled by nature.
Buffed Mandible Blade's base damage from 14 to 21. (During the fifth bullet hell when rematched), "Here comes the crawling tomb, one last time." ", "I'm either laughing because I'm drunk or because I've lost my mind, probably both. Rock Pillars now create gores when broken. Buffed Tungsten Axe use time from 25 to 13 and increased its axe power from 55% to 70%. Corrected an oversight where "Empyrean" was not a viable string for the. The Sea King will now sell Truffle Worms for. This table will show a variety of suggested gear for Hardmode progression. Dragonblood Disgorger mana cost decreased from 30 to 10. Mine projectiles now use a circular hitbox. Fixed an issue that caused the Tactical Plague Engine bullet damage to scale several times in its damage calculation. Herring Staff mana cost decreased from 5 to 10. Buffed Bloody Machete's base damage from 15 to 30. Will now play custom sound effects and audio cues throughout the fight. Of course, for a price." Buffed Tin Pickaxe use time from 20 to 9. Activating it in certain places would have some risky consequences. They are two sides of the same coin, choosing to remain neutral amongst our petty squabbles. Buffed Wulfrum Axe use time from 25 to 14 and increased its axe power from 35% to 60%. Defeating Wall of Flesh will now cause Cobalt and Palladium to be spawned in the world and will allow any of the Mechanical Bosses to randomly spawn in the world. Anahita will no longer inflict any debuffs. (During the second bullet hell), "You've harnessed great power, but you wield it for no one but yourself." Calamity Mod Wiki is a FANDOM Games Community. The Mana regeneration delay has been dramatically decreased. Phantom Hook Shot projectiles will now inflict Nightwither for 2 seconds on hit. The Celestial Pillars event now permanently requires 100 enemies to be defeated per pillar. However, the recent wars and pollution have tipped the balance out of favor. Rogue The rogue class is a brand new class created by the Calamity mod that generally consists of thrown weapons. Skeletron will now drop between 75 and 100. ", "I HATE WALMART! If the player is riding the Alicorn mount: "So you found my special bottle. ", "You, having bested so many beings, even deities, I wonder if I have anything left to offer you. No value. Blood is fuel, dumbass. Nanotech now spawns in 3 bonus projectiles instead of 6 when a stealth strike is performed. Depth Cells, Lumenyl, Planty Mush, and Tenebris all now drop at a 20% chance instead of a 50% chance and decreased the amount yielded from 5-10 to 2-5. A detailed list can be found below: Decreased Queen Bee base HP from 3,150,000 /, Decreased Brain of Cthulhu base HP from 1,000,000 /, Decreased King Slime base HP from 3,000,000 /, Decreased Eye of Cthulhu base HP from 4,500,000 /, Decreased Skeletron Prime base HP from 1,100,000 /, Decreased Profaned Guardians base HP from 2,650,000 /, Decreased Eater of Worlds base HP from 2,500,000 /, Decreased Astrum Aureus base HP from 7,400,000 /, Decreased The Destroyer base HP from 2,500,000 /, Decreased The Twins base HP from 2,750,000 /, Decreased The Dragonfolly base HP from 3,000,000 /, Decreased Wall of Flesh base HP from 4,500,000 /, Decreased The Hive Mind base HP from 3,350,000 /, Decreased Skeletron base HP from 1,600,000 /, Decreased Storm Weaver base HP from 3,670,000 /, Decreased Aquatic Scourge base HP from 10,000,000 /, Decreased Desert Scourge base HP from 16,500,000 /, Decreased Lunatic Cultist base HP from 2,640,000 /, Decreased Crabulon base HP from 11,000,000 /, Decreased Plantera base HP from 1,600,000 /, Increased Ceaseless Void base HP from 200 /, Decreased The Perforators base HP from 2,700,000 /, Decreased Cryogen base HP from 3,000,000 /, Decreased Brimstone Elemental base HP from 6,500,000 /, Decreased Signus, Envoy of the Devourer base HP from 2,400,000 /, Decreased Ravager base HP from 6,370,000 /, Decreased Duke Fishron base HP from 2,900,000 /, Decreased Moon Lord base HP from 3,100,000 /, Decreased Astrum Deus base HP from 4,900,000 /, Decreased Polterghast base HP from 3,250,000 /, Decreased The Plaguebringer Goliath base HP from 3,700,000 /, Decreased Calamitas base HP from 5,200,000 /, Decreased Leviathan and Anahita base HP from 9,600,000 /, Decreased The Old Duke base HP from 4,000,000 /, Decreased The Slime God base HP from 8,200,000 /, Decreased Providence, the Profaned Goddess base HP from 12,500,000 /, Decreased Supreme Calamitas base HP from 2,100,000 /, Decreased Jungle Dragon, Yharon base HP from 3,700,000 /, Decreased The Devourer of Gods base HP from 9,200,000 /. Increased Aureus Spawn post-Moon Lord HP from 3000 to 8250. ", "Before you ask, no, I do NOT have a heart on my butt while in human form. Buffed Butcher's Chainsaw use time from 15 to 3. Astral Chunk, Death Whistle, and Decapodita Sprout now spawn their respective bosses with an increased offset to prevent cheap hits. Buffed Boreal Wood Hammer use time from 32 to 10 and decreased its hammer power from 35% to 25%. Decreased Screwdriver modifier from 110% to 105%. Plasma Grenade now requires 1 Ascendant Spirit Essence and 1 Cosmilite Bar instead of 1 Auric Bar to be crafted. Adjusted several enemy defense and damage reduction values, a full list can be found below: Nerfed Armored Digger body DR from 35% to 25%. Decreased head defense from 3000 to 700 and DR from 99.99999% to 40%. Fixed a bug that caused armor penetration to incorrectly calculate its bonus damage on enemies that are affected by DR decreasing debuffs. Now decreases how long it telegraphs its fast charge as it enters later phases of the fight. This is the official YouTube channel for the Calamity Mod in Terraria. Get to that, and I'll share some of my collection too! Increased spawn frequency of Brimstone Hellblasts during Bullet Hell 2. Calamitas' overall movement is now more fluid. Brimstone Monsters will now target a new player if their current target dies in multiplayer. Now summoned at an Altar of the Accursed using, The Eye of Extinction no longer summons Supreme Calamitas directly, and instead functions similarly to the. has been replaced with "Hm, the stars are too bright tonight. Phantoplasm no longer drops unless Polterghast has been defeated. Increased its out of biome enrage velocity by 40%. For some reason it's always snakes." If the player exits combat for 10 seconds, the Rage Meter will now diminish at a base rate of 5% per second. The Microwave kill sound now has an internal 0.75 second cooldown. Buffed Platinum Axe use time from 24 to 13 and increased its axe power from 60% to 80%. Phantom Shot projectiles can no longer bounce off of tiles. Buffed Bladetongue's base damage from 55 to 120 and gave it a 175% size modifier.
Is there a mod that lets you fast-forward the Day/Night cycle? The Time Warp cannot be used to start time-related events such as the Solar Eclipse or the Blood Moon. Now deals 75% less contact damage while tired. The Endo Hydra, Mechworm, and Stardust Dragon minions are not respawned and need to be resummoned. Decreased Supreme Soul Seeker HP from 50,000 /. He's not wanted. Radiant arrows now remove enemy immunity frames on hit instead of granting enemies 1 local immunity frame. ", "Ever wondered why the Moon Lord needed so many tentacles? Buffed Adamantite Glaive's base damage from 38 to 65 and spear velocity by 25%. Fixed a bug where the Cobalt Kunai, Dune Hopper, and Stellar Knife stealth strike projectiles could not proc the effects of certain rogue accessories. ", "You think I can get away with looting from ghosts? Healer Profaned Guardian will no longer inflict any debuffs. ", "I don't think Mom and Dad are proud of the job I have right now. ", "The Devourer of God's cosmic armor is unique in that it is capable of not only protecting his body from tearing itself apart when ripping through the fabric of space and time, but also allows him to control his powers. It can, however, be used to advance to the next moon phase, which may be useful for obtaining certain items from town NPC . Buffed Titanium Pickaxe use time from 20 to 7, decreased its pickaxe power from 190% to 180%, and gave it +1 tile range. Decreased Melee Detonating Flame HP from 20,000 /. Jungle Dragon, Yharon's health bar now displays its total HP instead of just its phase 1 or phase 2 HP. Margarita, Star Beam Rye, and White Wine buffs now decrease defense by 6% instead of by 6 defense. It's been a long time, so whatever. ", "There are rumors of ores that lay in latency. A magic day starts. Increased how far away the player has to be for Golem to despawn to fix issues while fighting it on the surface.
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